Sebanyak 37 item atau buku ditemukan

Modeling and Simulation Fundamentals

Theoretical Underpinnings and Practical Domains

Simulation Using ProModel. 2nd ed. New York: McGraw-Hill; 2004. [6] Goldsman
D. Introduction to simulation. In Proceedings of the Winter Simulation Conference
. Henderson S, et al. (Eds.), 2007, pp. 26–37. [7] Mendenhall W, Sincich T.

Simulation Modeling and Analysis with ARENA

Simulation Modeling and Analysis with Arena is a highly readable textbook which treats the essentials of the Monte Carlo discrete-event simulation methodology, and does so in the context of a popular Arena simulation environment. It treats simulation modeling as an in-vitro laboratory that facilitates the understanding of complex systems and experimentation with what-if scenarios in order to estimate their performance metrics. The book contains chapters on the simulation modeling methodology and the underpinnings of discrete-event systems, as well as the relevant underlying probability, statistics, stochastic processes, input analysis, model validation and output analysis. All simulation-related concepts are illustrated in numerous Arena examples, encompassing production lines, manufacturing and inventory systems, transportation systems, and computer information systems in networked settings. · Introduces the concept of discrete event Monte Carlo simulation, the most commonly used methodology for modeling and analysis of complex systems · Covers essential workings of the popular animated simulation language, ARENA, including set-up, design parameters, input data, and output analysis, along with a wide variety of sample model applications from production lines to transportation systems · Reviews elements of statistics, probability, and stochastic processes relevant to simulation modeling * Ample end-of-chapter problems and full Solutions Manual * Includes CD with sample ARENA modeling programs

Benson, D. (1996), Simulation Modeling and Optimization Using PROMODEL,
PROMODEL Corporation, Orem, Utah. Brateley, P., B.L. Fox, and L.E. Schrage (
1987), A Guide to Simulation, Springer-Verlag, New York. Buzacott, J.A. and J.G.
 ...

Motion Graphics with Adobe Creative Suite 5 Studio Techniques

Almost all motion graphics artists today use After Effects, Photoshop, or Illustrator to some degree in their projects. But how do they decide which tool is best for the job and how can they utilize the various components in the Creative Suite together for the most efficient and effective workflow? This book cuts to the chase and shows readers an in-depth view of the various components in the Creative Suite as best utilized in professional motion graphics projects. With 4-color artwork from real-life productions sprinkled throughout, this inspiring and practical guide will show intermediate to advanced readers what they need to know to incorporate CS5 in their own work. In the first half of the book, readers learn about design essentials as related to motion graphics, including typography, logo animation, repairing and retiming footage, stylizing footage, background design, 3D objects and cameras, audio design, and vector design. The second half of the book focuses on real-world design explorations including chapters on broadcast package design, title sequences, DVD menu design, motion control 3D, character animation techniques, and panoramic images.The accompanying DVD brings it all together by providing source footage and project files, allowing readers to experiment on their own. Note from the publisher: FREE Adobe Creative Suite 5.5 updates are available for this title. Simply register your product at www.peachpit.com/register and you will receive the updates when they become available.

This means an After Effects composition can be placed into a Premiere Pro
sequence without needing to render until final output. Additionally, footage can
be edited in Premiere Pro and easily exchanged to After Effects for compositing ...

Reformasi sektor keamanan Indonesia

Reform of Indonesia's national security system and the role of Tentara Nasional Indonesia.

... proses transformasi kekuatan yang signifikana Konflik Antarnegara Era
globalisasi yang ditandai dengan perkembangan kemajuan ilmu pengetahuan,
teknologi, komunikasi, dan informasi sangat memengaruhi pola dan bentuk
ancamana ...

Process for System Architecture and Requirements Engineering

This is the digital version of the printed book (Copyright © 2000). Derek Hatley and Imtiaz Pirbhai—authors of Strategies for Real-Time System Specification—join with influential consultant Peter Hruschka to present a much anticipated update to their widely implemented Hatley/Pirbhai methods. Process for System Architecture and Requirements Engineering introduces a new approach that is particularly useful for multidisciplinary system development: It applies equally well to all technologies and thereby provides a common language for developers in widely differing disciplines. The Hatley-Pirbhai-Hruschka approach (H/H/P) has another important feature: the coexistence of the requirements and architecture methods and of the corresponding models they produce. These two models are kept separate, but the approach fully records their ongoing and changing interrelationships. This feature is missing from virtually all other system and software development methods and from CASE tools that only automate the requirements model. System managers, system architects, system engineers, and managers and engineers in all of the diverse engineering technologies will benefit from this comprehensive, pragmatic text. In addition to its models of requirements and architecture and of the development process itself, the book uses in-depth case studies of a hospital monitoring system and of a multidisciplinary groundwater analysis system to illustrate the principles. Compatibility Between the H/H/P Methods and the UML: The Hatley/Pirbhai architecture and requirements methods—described in Strategies for Real-Time System Specification—have been widely used for almost two decades in system and software development. Now known as the Hatley/Hruschka/Pirbhai (H/H/P) methods, they have always been compatible with object-oriented software techniques, such as the UML, by defining architectural elements as classes, objects, messages, inheritance relationships, and so on. In Process for System Architecture and Requirements Engineering, that compatibility is made more specific through the addition of message diagrams, inheritance diagrams, and new notations that go with them. In addition, state charts, while never excluded, are now specifically included as a representation of sequential machines. These additions make definition of the system/software boundary even more straightforward, while retaining the clear separation of requirements and design at the system levels that is a hallmark of the H/H/P methods—not shared by most OO techniques. Once the transition to software is made, the developer is free to continue using the H/H/P methods, or to use the UML or any other software-specific technique.

CMM Coad 91 Crosby 79 DeMarco 78 Deming 86 Eeles 98 Gomaa 93 Gomaa
99 Harel 87 Hatley 88 Hatley 94 There is so much current activity on the
Capability Maturity ModelsM that anything we might reference here would be out
of date ...

Database Security

This book provides an authoritative account of security issues in database systems, and shows how current commercial or future systems may be designed to ensure both integrity and confidentiality. It gives a full account of alternative security models and protection measures. This invaluable reference can be used as a text for advanced courses on DB security.

This book provides an account of security issues in computer systems and shows how current commercial or future systems may be designed to ensure both integrity and confidentiality.