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On Being a Data Skeptic

"Data is here, it's growing, and it's powerful." Author Cathy O'Neil argues that the right approach to data is skeptical, not cynical––it understands that, while powerful, data science tools often fail. Data is nuanced, and "a really excellent skeptic puts the term 'science' into 'data science.'" The big data revolution shouldn't be dismissed as hype, but current data science tools and models shouldn't be hailed as the end-all-be-all, either.

"Data is here, it's growing, and it's powerful." Author Cathy O'Neil argues that the right approach to data is skeptical, not cynical––it understands that, while powerful, data science tools often fail.

UML 2.0 in a Nutshell

This comprehensive guide has been fully revised to cover UML 2.0, today's standard method for modelling software systems. Filled with concise information, it's been crafted to help IT professionals read, create, and understand system artefacts expressed using UML. Includes an example-rich tutorial for those who need familiarizing with the system.

This comprehensive guide has been fully revised to cover UML 2.0, today's standard method for modelling software systems.

Access Database Design & Programming

For programmers who prefer content to frills, this guide has succinct and straightforward information for putting Access to its full, individually tailored use.

For programmers who prefer content to frills, this guide has succinct and straightforward information for putting Access to its full, individually tailored use.

Python for Data Analysis

Data Wrangling with Pandas, NumPy, and IPython

Python for Data Analysis is concerned with the nuts and bolts of manipulating, processing, cleaning, and crunching data in Python. It is also a practical, modern introduction to scientific computing in Python, tailored for data-intensive applications. This is a book about the parts of the Python language and libraries you’ll need to effectively solve a broad set of data analysis problems. This book is not an exposition on analytical methods using Python as the implementation language. Written by Wes McKinney, the main author of the pandas library, this hands-on book is packed with practical cases studies. It’s ideal for analysts new to Python and for Python programmers new to scientific computing. Use the IPython interactive shell as your primary development environment Learn basic and advanced NumPy (Numerical Python) features Get started with data analysis tools in the pandas library Use high-performance tools to load, clean, transform, merge, and reshape data Create scatter plots and static or interactive visualizations with matplotlib Apply the pandas groupby facility to slice, dice, and summarize datasets Measure data by points in time, whether it’s specific instances, fixed periods, or intervals Learn how to solve problems in web analytics, social sciences, finance, and economics, through detailed examples

This is a book about the parts of the Python language and libraries you’ll need to effectively solve a broad set of data analysis problems. This book is not an exposition on analytical methods using Python as the implementation language.

Monitoring with Ganglia

"Taking dynamic host and application metrics at scale"--Cover.

"Taking dynamic host and application metrics at scale"--Cover.

Spidering Hacks

100 Industrial-Strength Tips & Tools

Provides techniques on creating spiders and scrapers to retrieve information from Web sites and data sources.

Provides techniques on creating spiders and scrapers to retrieve information from Web sites and data sources.

Google Hacks

Tips & Tools for Finding and Using the World's Information

Everyone knows that Google lets you search billions of web pages. But few people realize that Google also gives you hundreds of cool ways to organize and play with information. Since we released the last edition of this bestselling book, Google has added many new features and services to its expanding universe: Google Earth, Google Talk, Google Maps, Google Blog Search, Video Search, Music Search, Google Base, Google Reader, and Google Desktop among them. We've found ways to get these new services to do even more. The expanded third edition of Google Hacks is a brand-new and infinitely more useful book for this powerful search engine. You'll not only find dozens of hacks for the new Google services, but plenty of updated tips, tricks and scripts for hacking the old ones. Now you can make a Google Earth movie, visualize your web site traffic with Google Analytics, post pictures to your blog with Picasa, or access Gmail in your favorite email client. Industrial strength and real-world tested, this new collection enables you to mine a ton of information within Google's reach. And have a lot of fun while doing it: Search Google over IM with a Google Talk bot Build a customized Google Map and add it to your own web site Cover your searching tracks and take back your browsing privacy Turn any Google query into an RSS feed that you can monitor in Google Reader or the newsreader of your choice Keep tabs on blogs in new, useful ways Turn Gmail into an external hard drive for Windows, Mac, or Linux Beef up your web pages with search, ads, news feeds, and more Program Google with the Google API and language of your choice For those of you concerned about Google as an emerging Big Brother, this new edition also offers advice and concrete tips for protecting your privacy. Get into the world of Google and bend it to your will!

We've found ways to get these new services to do even more. The expanded third edition of Google Hacks is a brand-new and infinitely more useful book for this powerful search engine.

Theory of Fun for Game Design

A Theory of Fun for Game Design is not your typical how-to book. It features a novel way of teaching interactive designers how to create and improve their designs to incorporate the highest degree of fun. As the book shows, designing for fun is all about making interactive products like games highly entertaining, engaging, and addictive. The book's unique approach of providing a highly visual storyboard approach combined with a narrative on the art and practice of designing for fun is sure to be a hit with game and interactive designers, At first glance A Theory of Fun for Game Design is a book that will truly inspire and challenge game designers to think in new was; however, its universal message will influence designers from all walks of life. This book captures the real essence of what drives us to seek out products and experiences that are truly fun and entertaining. The author masterfully presents his engaging theory by showing readers how many designs are lacking because they are predictable and not engaging enough. He then explains how great designers use different types of elements in new ways to make designs more fun and compelling. Anyone who is interested in design will enjoy how the book works on two levels--as a quick inspiration guide to game design, or as an informative discussion that details the insightful thinking from a great mind in the game industry.

This book captures the real essence of what drives us to seek out products and experiences that are truly fun and entertaining.

Programming the Mobile Web

Today's market for mobile apps goes beyond the iPhone to include BlackBerry, Nokia, Windows Phone, and smartphones powered by Android, webOS, and other platforms. If you're an experienced web developer, this book shows you how to build a standard app core that you can extend to work with specific devices. You'll learn the particulars and pitfalls of building mobile apps with HTML, CSS, and other standard web tools. You'll also explore platform variations, finicky mobile browsers, Ajax design patterns for mobile, and much more. Before you know it, you'll be able to create mashups using Web 2.0 APIs in apps for the App Store, App World, OVI Store, Android Market, and other online retailers. Learn how to use your existing web skills to move into mobile development Discover key differences in mobile app design and navigation, including touch devices Use HTML, CSS, JavaScript, and Ajax to create effective user interfaces in the mobile environment Learn about technologies such as HTML5, XHTML MP, and WebKit extensions Understand variations of platforms such as Symbian, BlackBerry, webOS, Bada, Android, and iOS for iPhone and iPad Bypass the browser to create offline apps and widgets using web technologies

If you're an experienced web developer, this book shows you how to build a standard app core that you can extend to work with specific devices.

JUNOS Enterprise Switching

JUNOS Enterprise Switching is the only detailed technical book on Juniper Networks' new Ethernet-switching EX product platform. With this book, you'll learn all about the hardware and ASIC design prowess of the EX platform, as well as the JUNOS Software that powers it. Not only is this extremely practical book a useful, hands-on manual to the EX platform, it also makes an excellent study guide for certification exams in the JNTCP enterprise tracks. The authors have based JUNOS Enterprise Switching on their own Juniper training practices and programs, as well as the configuration, maintenance, and troubleshooting guidelines they created for their bestselling companion book, JUNOS Enterprise Routing. Using a mix of test cases, case studies, use cases, and tangential answers to real-world problems, this book covers: Enterprise switching and virtual LANs (VLANs) The Spanning tree protocol and why it's needed Inter-VLAN routing, including route tables and preferences Routing policy and firewall filters Switching security, such as DHCP snooping Telephony integration, including VLAN voice Part of the Juniper Networks Technical Library, JUNOS Enterprise Switching provides all-inclusive coverage of the Juniper Networks EX product platform, including architecture and packet flow, management options, user interface options, and complete details on JUNOS switch deployment.

Using a mix of test cases, case studies, use cases, and tangential answers to real-world problems, this book covers: Enterprise switching and virtual LANs (VLANs) The Spanning tree protocol and why it's needed Inter-VLAN routing, including ...