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The TCP/IP Guide

A Comprehensive, Illustrated Internet Protocols Reference

Up to date and accessible, this comprehensive reference to the TCP/IP networking protocols will become a valuable resource for any IT professional and an excellent text for students.

The simplest example of direct mapping would be ifyou used the same structure
and semantics for both data link and network layer addresses. This is generally
impractical, because the two types of addresses serve different purposes, and
are ...

The Book of VB.NET

NET Insight for VB Developers

Built on the Microsoft .NET framework, Visual Basic .NET allows programmers to create everything from full-featured Internet applications to sophisticated Windows programs with the latest eye- catching interfaces. This comprehensive guide is organized into a series of lightning tours and real- world examples, covering web development, XML, databases, and user interface design. Each chapter begins with an overview of changes from Visual Basic 6. The book also includes extra code examples, references to additional online material, and helpful tips about planning, design, and architecture.

A comprehensive introduction to .NET, introducing readers to the Visual Studio.NET development suite as well as the new generation of Visual Basic.

Creative Computer Crafts!

50 Fun and Useful Projects You Can Make with Any Inkjet Printer

This eye-catching, 4-color book shows, step-by-easy-step, how to use a computer and an inkjet printer to make fun and functional projects. Even with minimal technical skills, you will be able to jump right in and try your hand at the projects described. All projects include step-by-step instructions, diagrams, and full-color photos of the finished product. A resource list of websites and message boards provides entr e into the computer crafting community, and an exhaustive supplier listing for all sorts of computer crafting materials makes it even easier for you to find what you need.

This eye-catching, 4-color book shows, step-by-easy-step, how to use a computer and an inkjet printer to make fun and functional projects.

The Linux Programming Interface

The Linux Programming Interface is the definitive guide to the Linux and UNIX programming interface—the interface employed by nearly every application that runs on a Linux or UNIX system. In this authoritative work, Linux programming expert Michael Kerrisk provides detailed descriptions of the system calls and library functions that you need in order to master the craft of system programming, and accompanies his explanations with clear, complete example programs. You'll find descriptions of over 500 system calls and library functions, and more than 200 example programs, 88 tables, and 115 diagrams. You'll learn how to: * Read and write files efficiently * Use signals, clocks, and timers * Create processes and execute programs * Write secure programs * Write multithreaded programs using POSIX threads * Build and use shared libraries * Perform interprocess communication using pipes, message queues, shared memory, and semaphores * Write network applications with the sockets API While The Linux Programming Interface covers a wealth of Linux-specific features, including epoll, inotify, and the /proc file system, its emphasis on UNIX standards (POSIX.1-2001/SUSv3 and POSIX.1-2008/SUSv4) makes it equally valuable to programmers working on other UNIX platforms. The Linux Programming Interface is the most comprehensive single-volume work on the Linux and UNIX programming interface, and a book that's destined to become a new classic.

In this authoritative work, Linux programming expert Michael Kerrisk provides detailed descriptions of the system calls and library functions that you need in order to master the craft of system programming, and accompanies his explanations ...

Programming Linux Games

Explains how to build a scrolling game engine, play sound effects, manage compressed audio streams, build multiplayer games, construct installation scripts, and distribute games to the Linux community.

Explains how to build a scrolling game engine, play sound effects, manage compressed audio streams, build multiplayer games, construct installation scripts, and distribute games to the Linux community.

Hacking the Cable Modem

What Cable Companies Don't Want You to Know

A guide to cable modems includes tutorials, diagrams, source code examples, hardware schematics, and hacks to get the most out of this Internet connection.

When the image is executed, it decompresses the file into memory at
0x80010000 (which addresses a location in DRAM) and then sets the jump and
link instruction to this address to begin execution there. Jump and link (JAL) is a
processor ...

Hacking, 2nd Edition

The Art of Exploitation

An introduction to hacking describes the techniques of computer hacking, covering such topics as stack-based overflows, format string exploits, network security, cryptographic attacks, and shellcode.

An assembleris one form of machine-language translator — it is a program that
translates assembly language into machine-readable code. Assembly
languageis less cryptic than machine language, since it uses names for the
different ...

Teach Your Kids to Code

A Parent-Friendly Guide to Python Programming

Teach Your Kids to Code is a parent's and teacher's guide to teaching kids basic programming and problem solving using Python, the powerful language used in college courses and by tech companies like Google and IBM. Step-by-step explanations will have kids learning computational thinking right away, while visual and game-oriented examples hold their attention. Friendly introductions to fundamental programming concepts such as variables, loops, and functions will help even the youngest programmers build the skills they need to make their own cool games and applications. Whether you've been coding for years or have never programmed anything at all, Teach Your Kids to Code will help you show your young programmer how to: Explore geometry by drawing colorful shapes with Turtle graphicsWrite programs to encode and decode messages, play Rock-Paper-Scissors, and calculate how tall someone is in Ping-Pong ballsCreate fun, playable games like War, Yahtzee, and PongAdd interactivity, animation, and sound to their apps Teach Your Kids to Code is the perfect companion to any introductory programming class or after-school meet-up, or simply your educational efforts at home. Spend some fun, productive afternoons at the computer with your kids—you can all learn something!

Teach Your Kids to Code is a parent's and teacher's guide to teaching kids basic programming and problem solving using Python, the powerful language used in college courses and by tech companies like Google and IBM.

Data Visualization with JavaScript

You've got data to communicate. But what kind of visualization do you choose, how do you build it, and how do you ensure that it's up to the demands of the Web? In Data Visualization with JavaScript, you'll learn how to use JavaScript, HTML, and CSS to build the most practical visualizations for your data. Step-by-step examples walk you through creating, integrating, and debugging different types of visualizations and will have you building basic visualizations, like bar, line, and scatter graphs, in no time. Then you'll move on to more advanced topics, including how to: Create tree maps, heat maps, network graphs, word clouds, and timelines Map geographic data, and build sparklines and composite charts Add interactivity and retrieve data with AJAX Manage data in the browser and build data-driven web applications Harness the power of the Flotr2, Flot, Chronoline.js, D3.js, Underscore.js, and Backbone.js libraries If you already know your way around building a web page but aren't quite sure how to build a good visualization, Data Visualization with JavaScript will help you get your feet wet without throwing you into the deep end. Before you know it, you'll be well on your way to creating simple, powerful data visualizations.

In Data Visualization with JavaScript, you'll learn how to use JavaScript, HTML, and CSS to build the most practical visualizations for your data.

The GNU Make Book

"Covers GNU Make basics through advanced topics, including: user-defined functions, macros, and path handling; creating makefile assertions and debugging makefiles; parallelization; automatic dependency generation, rebuilding targets, and non-recursive Make; and using the GNU Make Standard Library"--

"Covers GNU Make basics through advanced topics, including: user-defined functions, macros, and path handling; creating makefile assertions and debugging makefiles; parallelization; automatic dependency generation, rebuilding targets, and ...