In the Guide to the Software Engineering Body of Knowledge (SWEBOK(R) Guide), the IEEE Computer Society establishes a baseline for the body of knowledge for the field of software engineering, and the work supports the Society's responsibility to promote the advancement of both theory and practice in this field. It should be noted that the Guide does not purport to define the body of knowledge but rather to serve as a compendium and guide to the knowledge that has been developing and evolving over the past four decades. Now in Version 3.0, the Guide's 15 knowledge areas summarize generally accepted topics and list references for detailed information. The editors for Version 3.0 of the SWEBOK(R) Guide are Pierre Bourque (Ecole de technologie superieure (ETS), Universite du Quebec) and Richard E. (Dick) Fairley (Software and Systems Engineering Associates (S2EA)).
In the Guide to the Software Engineering Body of Knowledge (SWEBOK(R) Guide), the IEEE Computer Society establishes a baseline for the body of knowledge for the field of software engineering, and the work supports the Society's ...
ICDM '03 brings together researchers and practitioners who describe their original research results and practical development experiences in Data Mining technology. The papers explore subjects in many related data-mining areas such as machine learning, automated scientific discovery, statistics, pattern recognition, knowledge acquisition, soft computing, databases, data warehousing, data visualization, and knowledge-based systems. Data mining is an emerging and highly interdisciplinary field. The ICDM '03 proceedings cover a broad and diverse range of topics related to data-mining theory, systems, and applications.
However, the support-raising technique can free us from setting minimum support
without sacrificing the performance. 5 Related Work Agrawal and Srikant [1]
introduced the sequential pattern mining problem. Efficient algorithms like GSP [8
], ...
The (generated) PowerPoint test presentation was easy to inspect in viewing
mode. ... simulation is widely used for system design [19, 11], software testing,
and cross platform software support [22, 9, 10]. ... that science and art documents
contained more multimedia clips than social science or business/law documents.
PhD thesis, Uninversity of Cincinnati, Cincinnati, OH, August 1994. [4] R
Mandayam and R Vemuri. Performance de- sciption language. In SRC Techcom '
93, Atlanta, GA, September 1993. [5] G. Myers. The art of software testing.,
chapter 4.