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Sistem Pakar & Implementasi Metodenya

Fundamental of Artificial Neural Network and Fuzzy Logic

This book has been written to solve engineering problems like process control, modelling communication, pattern recognition, speech recognition, etc.

Machine Learning for Real-time Strategy Computer Games

A commercial Real-Time Strategy (RTS) game requires an artificial intelligence component, simply called an "AI", capable of providing a human player with a challenging opponent. These AIs must simulate the play style of a competent human player. The AIs of current RTS games can play with multiple levels of skill. However, their simulation of a competent human player is incomplete because they cannot change their tactics to adapt to a human player.

A commercial Real-Time Strategy (RTS) game requires an artificial intelligence component, simply called an "AI", capable of providing a human player with a challenging opponent.