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Modeling and Analysis of Real-Time and Embedded Systems with UML and MARTE

Developing Cyber-Physical Systems

Modeling and Analysis of Real-Time and Embedded Systems with UML and MARTE explains how to apply the complex MARTE standard in practical situations. This approachable reference provides a handy user guide, illustrating with numerous examples how you can use MARTE to design and develop real-time and embedded systems and software. Expert co-authors Bran Selic and Sébastien Gérard lead the team that drafted and maintain the standard and give you the tools you need apply MARTE to overcome the limitations of cyber-physical systems. The functional sophistication required of modern cyber-physical systems has reached a point where traditional code-centric development methods are proving less and less capable of delivering a reliable product in a timely manner. In Modeling and Analysis of Real-Time and Embedded Systems with UML and MARTE, you will learn how to take advantage of modern model-based engineering methods and corresponding industry standards to overcome these limitations. These methods take full advantage of computer-supported automation allowing timely detection of design flaws to reduce engineering risk, leading thereby to better overall product quality and greater productivity. Understand the design rationale behind the MARTE standard needed to take full advantage of its many powerful modeling capabilities Best apply the various MARTE features for the most common use cases encountered in the design of real-time and embedded software Learn how MARTE can be used together with the SysML language for the design of complex cyber-physical systems Discover how MARTE can be used for different kinds of computer-supported engineering analyses to predict key system characteristics early in development Customize MARTE for a specific domain or project

Modeling and Analysis of Real-Time and Embedded Systems with UML and MARTE explains how to apply the complex MARTE standard in practical situations.

UML for Real

Design of Embedded Real-Time Systems

The complexity of most real-time and embedded systems often exceeds that of other types of systems since, in addition to the usual spectrum of problems inherent in software, they need to deal with the complexities of the physical world. That world—as the proverbial Mr. Murphy tells us—is an unpredictable and often unfriendly place. Consequently, there is a very strong motivation to investigate and apply advanced design methods and technologies that could simplify and improve the reliability of real-time software design and implementation. As a result, from the first versions of UML issued in the mid 1990’s, designers of embedded and real-time systems have taken to UML with vigour and enthusiasm. However, the dream of a complete, model-driven design flow from specification through automated, optimised code generation, has been difficult to realise without some key improvements in UML semantics and syntax, specifically targeted to the real-time systems problem. With the enhancements in UML that have been proposed and are near standardisation with UML 2. 0, many of these improvements have been made. In the Spring of 2003, adoption of a formalised UML 2. 0 specification by the members of the Object Management Group (OMG) seems very close. It is therefore very appropriate to review the status of UML as a set of notations for embedded real-time systems - both the state of the art and best practices achieved up to this time with UML of previous generations - and where the changes embodied in the 2.

It is therefore very appropriate to review the status of UML as a set of notations for embedded real-time systems - both the state of the art and best practices achieved up to this time with UML of previous generations - and where the ...